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  1. congratulations to all winners 🙂 keep gaming.
  2. Do you have any idea you feel is worth trying or makes sense and will improve our operations? Why not discuss here!! We will gratify best idea every month with kool merchandise.
  3. Hi, Are you studying in a college? Want to earn some pocket-money? Ready for official internships? >> We are Here << Visit our website at https://www.gamerzbyte.com/careers/ and get to know about latest openings and internships available. We need: - Social Media Interns - Operations Executive Interns PS: This offer is only available for students in Mumbai. For other cities coming soon.
  4. Hello Gamer, Yes!! Gamer, because you are reading this on an elite gaming discussion forum. Welcome to GamerzByte India - Community Forums. Who we are? GamerzByte is a growing group of passionate gamers, geeks, marketers, designers, streamers, engineers, and community builders, all on a mission to bridge the gap of amateurs and pros while evolving competitive gaming as we know it with innovative technology. At GamerzByte, eSports or Competitive Gaming Tournaments are played across platforms such as PC, Console, Mobile and VR. We currently have 2 verticals – Offline Tournaments & an Online eSports Portal. Offline Tournaments are held across India covering 4 cities so far with an expansion plan of covering all major tier-1 cities by next year. Our Online eSports Tournament Portal will be launched soon with an idea of bringing the tournaments experience online & with a vision to reach out to every gamer in India. With a passion and a commitment to the best gaming experience, we at GamerzByte, have strived to create a community for gamers. What we do? We are passionate about gaming in all formats and we believe every gamer should be given an opportunity to prove himself/herself against all odds to win and earn using their super gaming skills. We organize and host free and commercial tournaments in colleges for youths to participate and earn while they learn the concepts of game economies, team building, coordination and leadership skills. We are just not limited to colleges but we also do engage in organizing tournaments with corporates to de-stress their workload and enable a sense of fun and enthusiasm while they are at work. We have observed such tournaments in a corporate organization gives a great boost to the team productivity, enhances self-confidence, resolves coordination conflicts and evolves great leadership skills amonst the team members. I think, this is enough of introduction!! Its time to Game 😉
  5. HUYA-Backed Nimo TV Arrives in Brazil to Build the Country's Leading Mobile Game Live Streaming Platform PRNewswireMobile focused Nimo TV, a leading global live streaming brand, has officially launched in Brazil partnering with top local influencers SAO PAULO, June 6, 2019. View the full article
  6. PUBG Mobile, Game For Peace Revenue Crosses $4.8 Million a Day: Sensor Tower Gadgets 360The two versions combined to generate an estimated $146 million in player spending during the month of May, Sensor Tower said. By Indo-Asian News *Service* ... View the full article
  7. New battle royale game like PUBG Mobile launched on Snap Games The Indian ExpressTiny Royale is a multiplayer shooting game and with this game, Zynga aims to bring the popular battle royale gaming format seen in games like PUBG Mobile, ... View the full article
  8. Hi there, We at GamerzByte India, host several game formats. Every game is unique and hence the event title will differentiate them. For example, if the Event Title contains: "Mobile Only", then no emulators allowed. For example, if the Event Title contains: "All Devices", then no restrictions apply.
  9. Hi, Its gr8 to know you have registered with us. Now the next step is to join an event. 1. You can visit the Event page and will see an option of "Access Details" just click that!! 2. Oh No!! The "Access Details" pop-up is blank!! Don't worry, this gets updated 15 minutes before every event start time, so stay tuned. Still unable to find the access details? You can contact our community manager through discord or forums.
  10. Dear Winner, First and foremost, Congratulations!!! You are a pro!! Now let's move on to the main query. To claim cash prizes please follow the procedure as given below: 1. You must have a registered GamerzByte India - Events Account. If your representing a team, all your team members should be registered. 2. Subscribed to GamerzByte India - Youtube Channel. 3. Linked GamerzByte India - Facebook page. 4. Upload your captured screenshot of winning screen within 4 hours from the end of the match with details required on the "Winners" forum. The details required for the same are as follows: For Teams: (captain / any registered member of the team can upload this) Name of your team Player 1 Character Name & Registered Email id/Mobile No. Player 2 Character Name & Registered Email id/Mobile No. Player 3 Character Name & Registered Email id/Mobile No. Player 4 Character Name & Registered Email id/Mobile No. 1 Paytm Mobile Number for the payment reimbursement. For Individuals: Your Character Name Player’s Pubg Name & Registered Email id/Mobile No. Paytm Mobile Number for the payment reimbursement. Get your cash award in your UPI/wallet within 24 hours of your request. If the payment is not received within 24 hours please contact us on Customer Support forum for resolution with details. Note: please note that the payment processed into one account cannot be reverted back. So kindly confirm your Paytm account number before messaging us. Enjoy!!
  11. Hi there, Welcome to GamerzByte India - Community Forums. You may please follow the instructions below: 1. Visit https://events.gamerzbyte.com/ 2. Click on "Register" and fill the form with required details 3. Verify your mobile number with OTP. You should receive the OTP within a minute of form submission. 4. Visit Events Page from the menu and join any desired OPEN event. 5. Participate in the event and win cash prizes. ========================= Now that's simple!! isn't it!! What else? - If the event needs participation fees, you will be redirected to the payment gateway for transaction. - Only after successful transaction you will gain access to the event. That's it!! Nothing more complicated. If you still have any issue beyond this we are happy to help.
  12. E3 2019 is about to begin, so of course that means the rumor mill is in full swing. And out there on Twitter fanning the flames is Doug Cockle, the voice actor behind The Witcher 3: Wild Hunt's Geralt of Rivia. The Witcher 3 was already rumored to be coming to Nintendo Switch, and now Cockle has put greater weight behind those rumors with a suggestive tweet. Sharing a fan's wish for The Witcher 3 to be announced for Switch at Nintendo's E3 Direct presentation, Cockle teased, "Who else wants to see this," adding a suggestive smiley at the end of his message. Who else wants to see this.... ;) #Witcher@CDPROJEKTRED #witcher3 #switch #NintendoSwitch https://t.co/Tp2d04ZkYc — Doug Cockle (@DCockle) June 5, 2019 Previously, The Witcher 3 was listed for Nintendo Switch by French wholesaler WTT, which also reportedly leaked the Assassin's Creed 3 port shortly before that was announced. Additionally, a job listing from The Witcher publisher CD Projekt Red referenced Nintendo Switch as part of GOG Galaxy's ecosystem. GOG Galaxy is a storefront and gaming client--akin to Steam--developed by retailer GOG, which is owned by CD Projekt Red. The company told GameSpot it does not comment on rumors. The Witcher 3 was critically acclaimed when it launched for PS4, Xbox One, and PC in 2015. "This is one of the best role-playing games ever crafted, a titan among giants and the standard-setter for all such games going forward," wrote critic Kevin van Ord in our 10/10 The Witcher 3 review. "Where The Witcher 2 sputtered to a halt, The Witcher 3 is always in a crescendo, crafting battle scenarios that constantly one-up the last, until you reach the explosive finale and recover in the glow of the game's quiet denouement. But while the grand clashes are captivating, it is the moments between conflicts, when you drink with the local clans and bask in a trobairitz's song, that are truly inspiring." View the full article
  13. Online Mobile Game Market Industry Analysis by 2025 with Qualitative Insights Analysis key players like EA, Zynga, King, Take-Two, Sony, Baidu thewirenewsnow.comOnline Mobile Game Market Research Report analyses a detailed analysis of the industry, with market size forecasts covering the forthcoming years. The report ... View the full article
  14. Everyone might be distracted by E3, but Epic Games continues to update Fortnite: Battle Royale, as it always does. The new 9.20 content update adds a throwable item named the storm flip and brings back the sword fight limited-time mode. You can read the full patch notes, via Epic Games, for update 9.20 below. The patch will be live on PS4, Xbox One, PC, Nintendo Switch, and mobile after the current server downtime is over. The storm flip is a new weapon that, according to Epic, "explodes on impact and creates a sphere-shaped zone." This zone brings Fortnite's evil storm to any safe zone, and makes any storm zone safe. You can therefore use it in a pinch if the storm has caught up with you--or throw it at an enemy to subject them to the storm's damage-dealing abilities, even when they would normally be safe. This flipped zone lasts for 20 seconds and is only available in Epic rarity, from floor loot, chests, and vending machines. Storm flips come in stacks of one, which is also the maximum number you can hold at any time. This week's LTM is Sword Fight, which will be familiar to many Fortnite fans. The mode is largely unchanged from when it was last seen, and yes, the Infinity Blade is available in some treasure chests. Elsewhere, update 9.20 vaults the hunting rifle, which is no longer available in game. Epic explained the decision by saying the weapon "has become somewhat outclassed by the infantry rifle after it was changed to hitscan." The developer continued: "There are a few sniper rifle options available and we feel it doesn't currently fill a necessary role in the item lineup." In other Fortnite news, players have recently spotted a giant eyeball encased in ice within the game. The eye can be found underneath Polar Peak. It's still unclear just what this means for the game, although fans are theorizing it could lead to some kind of community event or even a Godzilla: King of the Monsters tie-in, which certainly wouldn't be out of the ordinary, as Epic has previously held tie-in events for John Wick and Avengers: Endgame. You can watch some footage of the eyeball here. Fortnite: Battle Royale Update 9.20 Patch Notes Weapons And Items Storm Flip Thrown item that explodes on impact and creates a sphere-shaped zone. Where the sphere overlaps the storm, it will create a safe zone. Where the sphere overlaps a safe zone, it will create a storm zone. The Storm Flip deals the same damage as the current storm. The zone lasts for 20 seconds before dissipating. Available in Epic Rarity. Can be found from Floor Loot, Chests, and Vending Machines. Drops in stacks of 1. Max stack of 1. Vaulted Hunting Rifle all variants While we value the variety of longer range sniping options, the Hunting Rifle has become somewhat outclassed by the Infantry Rifle after it was changed to hitscan. In addition, there are a few Sniper Rifle options available and we feel it doesn’t currently fill a necessary role in the item lineup. Loot Carrier Reduced sniper package availability from 12.5% to 8.45% Reduced explosive package availability from 12.5% to 7.04% The chances of getting high-powered, rare items from Supply Drones was higher than felt appropriate, so we’ve reduced their availability slightly Mounted turret Overheat now takes 20% longer. The Mounted Turret’s usage has decreased over time. By slightly increasing time before Overheat, the goal is to help increase its risk/reward. Increased max charge time on Boom Bow from 1s to 1.25s The Boom Bow is a bit stronger than we’d like. This adjustment should reduce frequency between shots, making misses riskier. We’d like to evaluate the impact of this change before making any additional adjustments, and it’s possible that more tweaks will be necessary if this doesn’t have the desired effect. The Slipstream’s audio, pink ring, and spinning blades turn off when disabled during the fifth phase of the Storm. Players revived from a Reboot Van will lose invulnerability upon shooting or building. Air Vents are now more forgiving in order to prevent fall damage when players jump on them from high places. Bug Fixes Fixed an issue in which weapons that previously had no ammo would be unable to be automatically reloaded. Fixed an issue where players would take fall damage after exiting a Baller quickly rolling downhill. Aim assist can no longer be used to fire at players using a Shadow Bomb. Fixed an issue where players could damage teammates who were disconnected from the match. Fixed an issue where the Flying Disc Toy would get caught on Ballers in mid-air. Fixed an issue where Slipstream audio and visual FX would continue to occur after the player exits. Fixed an issue where Air Vents’ sound and visual effects occurred more than once. Fixed an issue in which Driftboards were unable to exit Slipstreams. Exiting a vehicle that had entered a Slipstream no longer causes players to skydive. Vending Machines no longer become unusable when a player using one gets eliminated. The Flint-Knock Pistol is now consistently able to knock targets and the shooter the correct distance. Dynamite audio no longer gets stuck on a loop during replays. The lava bounce visual effect no longer persists if a Baller bounces from lava to water. Limited-Time Mode Rotation Sword Fight Treasure chest contain Epic or better weapons as well as the occasional Infinity Blade! Fight your opponents to find out who is worthy of the Blade... and who is not. Gameplay Auto Swap Material option was removed and is always on. Removing the option allowed us to optimize Auto-Swap behavior, primarily reducing rare cases in which materials did not swap properly. Increased duration for how long elimination credit can be granted to the last damager. Fall damage from 15s to 60s Self-elimination from 15s to 60s Storm elimination from 5s to 60s Added support for foot controller devices to the Accessibility options. Adjusted Invert Aircraft Controls setting info to better describe the option. Bug Fixes Gamepad custom build controls now consistently allow players to turbo build when using the ‘Place’ action while simultaneously having the ‘Stair,’ ‘Wall,’ ‘Roof,’ or ‘Floor’ action bound. Players outside closed enemy structures can no longer build inside them. Fixed an issue in which the destruction of a building could be interrupted by reconnecting it to its base. Fixed an issue in which players would hang in the air if they disconnected during the bus drop phase. Certain Fortbytes requiring a specific cosmetic item now correctly unlock for players who have it equipped. Audio Updated reload sounds for weapons to be mono instead of stereo. This will help with spatialization improvements for weapon swap sounds. Bug Fixes The storm damage sound effect no longer ends prematurely. Mobile We've noticed iOS patches have experienced delays appearing in the App Store recently. Apple has stated that any application can take up to 24 hours to appear in the App Store. If no update is available, be sure to check our social channels for more info. Introducing Quick Heal Allows for Shield and Health consumables to be used more easily. When health or shields are below 100 (max) - the quick heal button will display on screen. Separate button that needs to be added manually from the HUD Layout Tool. Button Icon displays the current priority items from the player’s inventory Priority 1 - Chug Jug over all other healing items Priority 2 - Health over Shield items Priority 3 - MedKit over Bandages. Priority 4 - If shields are below 50, Small Shields Priority 5 - If shields are greater or equal to 50, Shield Potions Added an “X” (Exit) button to close several screens where the “Close” button was too small. Players will now get an error message if they try to update the game but have insufficient storage space. Bug Fixes Fixed an issue where outfits wouldn't be displayed properly after logging out and back in. Aim assist and Auto fire can no longer be used to fire at players using a Shadow Bomb Fixed an issue for Android players encountering an error when trying to watch live matches. Fixed an issue with doors and ziplines being interactable from long distances. Centered Events and Challenges screens on devices with a 4:3 display. Fixed an issue with the Combat/Build Mode button bringing players back into combat mode mid-animation. Fixed an issue where the names of an eliminated team remained under the spectated player. Controller blueprint appears correctly when viewed with devices with a wider screen. View the full article
  15. Tencent steps up overseas expansion with mobile Call of Duty to offset slower games growth in home market - Games The Star OnlineTencent Holdings, China's biggest social media and games company, is stepping up its international expansion with plans for a mobile version of Call of Duty as ... View the full article
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